Vertex Lighting
Geometry & Lighting
Geometry, Lighting & Mapping
Geometry, Lighting & Mapping
For Scorpion King: Rise of the
Akkadian
I worked primarily on
lighting and mapping levels
thoughout the game. I also built
the geometry for several of the
levels. The primary software used
was
3DS Max and Photoshop.
Platform: Playstation 2, XBOX, Gamecube
Charles Workman
Game Art & Cinematics