Badlands Area 2
Badlands Area 3
Mirkwood Area 1
Ungoliant Area 2
Mirkwood Area 2
LOTR: The White Council is a game
currently in development at EA.
I worked on some proprietary terrain
generation software for an MMO type
environment. I used
Speed Tree and
World Machine
to generate assets as
well as
Maya. The frame rate never
reached a point for proper video
capture.
Platform: Playstation 3, XBOX-360, PC
Charles Workman
Game Art & Cinematics