Built Geometry & Composed Lighting
Built Geometry & Composed Lighting
Built Geometry & Composed Lighting
Built Geometry & Composed Lighting
Built Geometry & Composed Lighting
The Shield is a PS-2 title based
on the hit FX show. It is due for
release by the end of 2006. I
built and mapped several levels
as well as doing a good portion
of the initial vertex lighting for
the game.
Primary Software used was
3DS
Max
and Photoshop.
Platform: Playstation 2
Charles Workman
Game Art & Cinematics